Hello, I'm Pedro
I'm a game developer who spends a lot of time building game engines and thinking about game tech.
I love learning new things and putting in the work to figure them out. This site is where I share what I'm building, what I'm learning, and sometimes how I break things along the way.
I'm always looking to meet interesting people. Don't hesitate reaching out through one of my contacts.
Stuff That Rocks
This is a list of stuffs I find around the internet that I find to be good and generally helpful.
Books
- Game Engine Architecture
- Game Programming Patterns
- Crafting Interpreters
- Writing An Interpreter In Go
- Writing A Compiler In Go
- Learn OpenGL
- Ray Tracing in One Weekend